Ask Uncle Willy #2: June 30, 1995
Here is this week's (actually, last week's -- Uncle Willy took a little
vacation) installment of questions for Uncle Willy.
Please keep in mind that some of the questions take a bit of research, so
that answers to some questions may not show up right away. Be assured that
your questions are being kept on file, and those that are answerable will
receive Uncle Willy's attention.
Send all questions and comments to:
uncle_willy@wms.com
Uncle Willy enjoys hearing from you!
Question: I'm looking for the optional printer kit for a
Williams/Bally pinball, but am having a hard time finding
one. Can Uncle Willy help?
Answer: Have your local distributor order a "PRINTER OPTION KIT",
part number 63110 from WMS Part Sales. This kit comes
complete with cables and instructions.
The Printer Option can be installed in any Williams/Bally
game, starting from Funhouse. The Printer circuit board
mounts in the backbox on the studs above the CPU circuit
board. In games with a Fliptronics circuit board (Addams
Family and later), the Printer board mounts in front of the
Fliptronics board with standoffs.
Cables are run from the backbox into the cabinet to connect
to a small interface board. The interface board should be
mounted in the cabinet where it will be easily accessable
from the coin door. Uncle Willy likes to mount the
interface board just to the right of the coin door on the
inside front of the cabinet.
Question: What games did designer Ward Pemberton work on?
Answer: Mr. Pemberton designed the following games:
Fathom, BMX, Dungeons and Dragons, Hard Body, Mousin'
Around, Riverboat Gambler, and Gilligan's Island.
Uncle Willy has not been keeping careful tabs on Mr.
Pemberton, but he has heard that Mr. Pemberton worked
for Capcom pinball for a while, and is now employed by
Sega pinball.
Question: Does Williams/Bally plan on making a three level game?
Answer: Uncle Willy is unable to comment on any particular plan
of development. However, each design team is free to spend
its game budget in any way that results in a fun game. You
can be sure that Williams/Bally designers are always
busy evaluating possible features to include in a game.
(As a side note, the original design for Popeye had a third
playfield. The third playfield was visible through a
plastic window in the main playfield.)
Question: I have seen some information about "H" or "Home" version
ROMs for some games. What is the deal with these
software versions?
Answer: "Home" version ROMs are not official software releases
for Williams/Bally pinballs. Home ROMs are made for very
few games, and only at the whim of the software developer.
Since Home ROMs are not officially released, they are not
intended to be used in games on location. In general,
it is usually safe to do so, however.
While Home ROMs are typically meant to be used in the
design team's games only, they are sometimes given to
friends, etc. It is through this "underground" channel
that these ROM versions surface.
Question: Does Williams/Bally use computer simulations during the
development of pinball games?
Answer: No. Uncle Willy keeps checking at the local computer
software shop, but he hasn't seen a package to do this.
Question: I have purchased a Williams/Bally pinball at home, and
I have noticed some software bugs in the program. Is
there a possibility that these bugs will be fixed?
Answer: Unfortunately, the possibility of a fix for minor bugs is
very slim. The longer a game has been out of production,
the slimmer this possibility becomes.
While Williams/Bally is concerned about any serious software
bugs in its pinballs, it just doesn't have the resources
to fix bugs of a lesser nature, especially in older games.
Besides, the Williams/Bally software developers are busy
working on the NEXT game, and don't have room in their
offices to keep older games around.
All text and images © 1995 Williams Electronics Games, Inc.
Return to WillyWorld