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TECH: Flipper Strength setting

 
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What Flipper Strength setting did you opt for?
1-6
0%
 0%  [ 0 ]
7
0%
 0%  [ 0 ]
8
0%
 0%  [ 0 ]
9
21%
 21%  [ 3 ]
10
35%
 35%  [ 5 ]
11
21%
 21%  [ 3 ]
12
14%
 14%  [ 2 ]
13
7%
 7%  [ 1 ]
14
0%
 0%  [ 0 ]
15-16
0%
 0%  [ 0 ]
Total Votes : 14

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BBB94



Joined: 02 Aug 2005
Posts: 407
Location: WI, USA

PostPosted: Sat Aug 05, 2006 3:06 am    Post subject: TECH: Flipper Strength setting Reply with quote

What Flipper Strength setting did you select with new flippers?

If you use anything other than the standard playfield pitch please note that in a post.

The factory default is "14".

Polls only allow 10 answers, so I had to group the top and bottom. I thought precise numbers in the likely range outwieghed the benefit of covering the extremes more closely.


Last edited by BBB94 on Wed Aug 09, 2006 7:27 am; edited 2 times in total
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unigroove



Joined: 08 Aug 2005
Posts: 118

PostPosted: Sat Aug 05, 2006 4:08 am    Post subject: Reply with quote

I figured there is no need to hammer the ball around. The shot that needs the most power is making the ramp. At strength 8 I could not make the ramp, at 9 I could easily.
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Swann



Joined: 02 Aug 2005
Posts: 108
Location: Stockholm, Sweden

PostPosted: Sun Aug 06, 2006 10:47 pm    Post subject: Reply with quote

I do want to be able to "occasionally" do a backhand up the ramp when there's enough moving-energy in the ball. Also when the game get's a bit dirty it should still be able to make the ramp-shoot, so.... my vote says 11 (of cause damaged plastics is something one wants to avoid, so raising it above the default doesn't feel that good)

Side-question; What about Dartz-strenght, anyone tried different strenght there?
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unigroove



Joined: 08 Aug 2005
Posts: 118

PostPosted: Mon Aug 07, 2006 5:10 am    Post subject: Reply with quote

At flipper strength 9 I still can make an easy backflip up the ramp with the ball in motion. Dartz strenth is also 9 on my game. 8 resulted in sdtm's, 9 is enough to have the ball gently dropped on the left flipper.
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Swann



Joined: 02 Aug 2005
Posts: 108
Location: Stockholm, Sweden

PostPosted: Mon Aug 07, 2006 5:38 am    Post subject: Reply with quote

Thanx, I'll try 9 for Dartz, ....but will keep 11 on the flippers (maybe 10, but I thought 9 really feels too weak)
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BBB94



Joined: 02 Aug 2005
Posts: 407
Location: WI, USA

PostPosted: Mon Aug 07, 2006 6:49 am    Post subject: Reply with quote

Is Dartz strength 1-16 also? Are the settings ranges accurately covered in the manual? What adjustment or setting numbers are these in the software menu? Are there other settings like these of a mechanical function nature where these polls could be useful in quickly getting the game to work correctly and not beat itself up and/or quickly identify problems (i.e. if someone has a new game or rebuilds the flippers and it takes 14 to backhand the ramp - maybe something is wrong)? Someone that doesn't want to take the time to experiment with settings can just use the median average setting. If no one else starts a Dartz setting poll, I will once the setting's range has been made known.
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BBB94



Joined: 02 Aug 2005
Posts: 407
Location: WI, USA

PostPosted: Sun Jun 03, 2007 11:35 pm    Post subject: Reply with quote

I've only played like 10 games on mine, and have not bothered to analyze different flipper strengths yet. I set them at 10 and can make the ramp easily. I won't vote until I get a bit more scientific.

Hey Robert, maybe these Tech polls would be more useful and easily found if moved to the Tech section?
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